Это не мое. Следы информации теряются в туманной дали...
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Дополнение по Шифтеру. Для облегчения выбора форм.
Updated with two fixes:
Non-Epic Shifter Details
Greater Wildshape I (Wyrmling)
All merge Armor and Items.
Red (Dragon)
Str: 16, Dex: -, Con: 15
THP: +15/AC +5
True Seeing, Immunity: Paralysis
Immunity Increased: Fire 100%, Immunity Decreased: Cold 50%
Fire Cloud: DC 15+½ Shifter levels, Reflex save
Blue (Dragon)
Str: 15, Dex: -, Con: 15
THP: +15/AC +5
True Seeing, Immunity: Paralysis
Immunity Increased: Electricity 100%
Lightning Cloud: DC 15+½ Shifter levels, Reflex save
Black (Dragon)
Str: 15, Dex: 17, Con: -
THP: +15/AC 18
True Seeing, Immunity: Paralysis
Immunity Increased: Acid 100%
Acid Cloud: DC 15+½ Shifter levels, Reflex save
White (Dragon)
Str: 15, Dex: 17, Con: -
THP: +15/AC 18
True Seeing, Immunity: Paralysis
Immunity Increased: Cold 100%, Immunity Decreased: Fire 50%
Cold Cloud: DC 15+½ Shifter levels, Reflex save
Green (Dragon)
Str: 15, Dex: - Con: 16
THP: +15/AC +5
True Seeing, Immunity: Paralysis
Immunity Increased: Acid 100%
Chlorine Gas Cloud (Acid): DC 15+½ Shifter levels, Reflex save
Greater Wildshape II
Harpy (Magical Beast)
Str: 18, Dex: 18, Con:-
THP: +20/AC 22
Merge Armor, Merge Items
Captivating Song: DC 14+1/3 Shifter levels, Will save
Gargoyle (Magical Beast)
Str: -, Dex: 18, Con: 18
THP: +20/AC 22
Merge Armor, Merge Items
Damage Reduction 15/+1
Minotaur (Monstrous)
Str: 19, Dex: -, Con: 17
THP: +25/AC +6
Merge Armor, Merge Items, Merge Weapon
Battleaxe +1
Greater Wildshape III
Basilisk (Magical Beast)
Str: 16, Dex: -, Con: -
THP: +30/AC +10
Merge Armor ONLY
Petrification Gaze: DC 12+½ Shifter levels, Fortitude save
Drider (Aberration)
Str: 16, Dex: 16, Con: 15
THP: +20/AC 21
Merge Armor, Merge Items, Merge Weapon
Spell Resistance 14, Freedom of Movement
Darkness
Drider Spear +2
(+2 Discipline, OnHit Poison: DC 16 1d2 Strength)
Manticore (Magical Beast)
Str: 20, Dex: 19, Con: 15
THP: +30/AC 21
Merge Armor ONLY
Hurl Spikes: ½ Shifter levels, Maximum 5
Humanoid Shape
Drow Warrior(Elf)
Str: 18, Dex: 21, Con: (-2)
THP: +30/AC 23
Merge Armor, Merge Items, Merge Weapon
Spell Resistance 26
Darkness
Venomblade +3
(OnHit Poison: DC 16 1d2 Strength, +2 Improved Saving Throw vs Poison)
Lizardfolk Whipmaster (Reptilian)
Str: 16, Dex: 20, Con:-
THP: +35/AC 24
Merge Armor, Merge Items, Merge Weapon
Damage Reduction 5/+1, Damage Resistance: Acid 5/-
Immunity: Poison, Saving Throw Bonus Universal: +2
Bonus Feat: Ambidexterity
Freedom of Movement, +10 Discipline, +4 Listen
Shocking Whip +3 (Uses Dex for AB)
(Bonus Feat: Disarm (Whip), 1d6 Electrical Damage, OnHit Stun: DC 22 10%/ 4 Rounds)
Kobold Commando (Reptilian)
Str: -, Dex: 22, Con: -
THP: +10/AC 26
Merge Armor, Merge Items, Merge Weapon
Freedom of Movement
Bonus Feats: Darkvision, Dodge, Use Poison
+10 Hide and Move Silently, +5 Listen and Spot, +7 Open Lock and Set Trap, +10 Tumble
Commando Sword +3
(Bonus Feats: Hide in Plain Sight, Sneak Attack (2d6), Weapon Finesse, OnHit Poison: DC 18 1d2 Strength)
Greater Wildshape IV
Dire Tiger (Animal)
Str: 27, Dex: 17, Con: 15
THP: +60/AC 21
Merge Armor ONLY
None
Medusa (Monstrous)
Str: 19, Dex: 19, Con: -
THP: +35/AC 24
Merge Armor, Merge Items
Medusa Snakes: OnHit Poison: DC 14
Petrification Gaze: DC 12+½ Shifter levels, Fortitude save
Mind Flayer (Aberration)
Str: -, Dex: 19, Con: -, Int: +8, Wis: +2
THP: +30/AC 21
Merge Armor, Merge Items
Spell Resistance 24, Immunity: Mind-Affecting Spells
Bonus Feat: Darkvision, Dodge, +6 Listen and Spot
Weapon Enhancement +2
Psionic Inertial Barrier: 10/+5, 1 round per level
Mind Blast: DC 15+Wis modifier+½ Shifter levels over 10, Will save, Magical Damage
Epic Shifter Details
Greater Wildshape II, Improved forms (Level 13)
Harpy (Magical Beast)
Str: 20, Dex: -, Con: 20
THP: +40/AC +11
Merge Armor, Merge Items
Captivating Song: DC 14+1/3 Shifter levels, Will save
Gargoyle (Magical Beast)
Str: 20, Dex: 20, Con: -
THP: +60/AC 27
Merge Armor, Merge Items
NO Damage Reduction (???) (Creature hide x2_it_egarprop MISSING) будет добавлено Дамаг редукшен в 1.62.
Minotaur (Monstrous)
Str: 22, Dex: -, Con: 20
THP: +50/AC +10
Merge Armor, Merge Items, Merge Weapon
Epic Minotaur Axe +3
(Bonus Feats: Weapon Proficiency: Martial, Knockdown, 1d6 Fire Damage)
Greater Wildshape III, Improved forms (Level 15)
Basilisk (Magical Beast)
Str: 17, Dex: 17, Con: -
THP: +60/AC 23
Merge Armor ONLY
Petrification Gaze: DC 12+½ Shifter levels, Fortitude save
Drider (Aberration)
Str: 19, Dex: 17, Con: 18
THP: +60/AC 25
Merge Armor, Merge Items, Merge Weapon
Spell Resistance 18, Damage Reduction 5/+20
Freedom of Movement, +8 Hide and Move Silently
Darkness, Magic Missile
Drider Spear +5
(Bonus Feat: Cleave, +6 Discipline, OnHit Poison: DC 20 1d2 Strength)
Manticore (Magical Beast)
Str: 20, Dex: 19, Con: -
THP: +60/AC 30
Merge Armor ONLY
Damage Reduction 5/+20, Bonus Feat: Power Attack
Hurl Spikes: ½ Shifter levels, Maximum 5
Humanoid Shape, Improved forms (Level 17)
Drow Warrior (Elf)
Str: 22, Dex: 24, Con: (-2)
THP: +60/AC 30
Merge Armor, Merge Items, Merge Weapon
Spell Resistance 30
Bonus Feats: Cleave, Dodge, Darkvision, Improved Evasion
Drow Frozen Blade +6
(OnHit Freeze: Slow Attacker, DC 10+(Casterlevel), [Level 15], 2d4 Cold Damage)
Lizardfolk Whipmaster (Reptilian)
Str: 21, Dex: 20, Con: -
THP: +75/AC 27
Merge Armor, Merge Items, Merge Weapon
Damage Reduction 15/+5, Damage Resistance: Acid 15/-
Immunity: Poison, Improved Saving Throws Universal: +4
Bonus Feats: Ambidexterity, Weapon Finesse, Whirlwind Attack
Freedom of Movement, +15 Discipline, +8 Listen
Epic Shocking Whip +5 (Uses Dex for AB)
(Bonus Feat: Disarm (Whip), 2d8 Electrical Damage, OnHit Stun: DC 26 10%/ 4 Rounds)
Kobold Commando (Reptilian)
Str: -, Dex: 25, Con: -
THP: +70/AC 30
Merge Armor, Merge Items, Merge Weapon
Freedom of Movement
Bonus Feats: Darkvision, Dodge, Use Poison
+10 Hide and Move Silently, +5 Listen and Spot, +7 Open Lock and Set Trap, +10 Tumble
Kobold Commando Sword +6
(Bonus Feats: Hide in Plain Sight, Improved Evasion, Sneak Attack (5d6), Weapon Finesse, 2d6 Massive Criticals, 2d4 Acid Damage, OnHit Poison: DC 24 1d2 Dexterity)
Epic Shifter Feats Details
Undead Shape
Risen Lord
Str: 21, Dex: -, Con: 19
THP: +60/AC +13
Merge Armor, Merge Items, Merge Weapon
Spell Resistance 20, Damage Reduction 15/+3
Damage Immunities: Slashing 50%, Piercing 50%
Immunities: Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
Risen Lord Scythe +5
(Bonus Feats: Cleave, Whirlwind Attack, Vampiric Regeneration +2)
Vampire
Str: 18, Dex: 20, Con: -
THP + 30/AC 28
Merge Armor, Merge Items
Regeneration +5, Damage Reduction 15/+1
Damage Resistances: Cold 20/-, Electricity 20/-
Immunities: Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
Weapon Enhancement +5
Vampire Bite: OnHit Level Drain 2: DC 30
Domination Gaze
Spectre
Str: 16, Dex: 22, Con: -
THP +40/AC 31
Merge Armor ONLY
Damage Reduction 15/+4, Turn Resistance: +2
Damage Resistances: Cold 5/-, Electricity 5/-
Immunity Decreased: Divine 25%
Immunities: Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack, Knockdown
Bonus Feats: Darkvision, Improved Evasion
+15 Hide and Move Silently
Shadow Attack, Invisibility
Outsider Shape (Wisdom 25)
Azer Chieftain
Str: 20, Dex: -, Con: 21
THP +50/AC +13
Merge Armor, Merge Items, Merge Weapon
Spell Resistance 12, Immunity Increased: Fire 100%
Immunity Decreased: Cold 50%
Burning Hands, Fire Stream
Azer Flaming Waraxe +5
(Bonus Feats: Cleave, Knockdown, Power Attack, 2d4 Fire Damage)
Rakshasa
Str: 17, Dex: 20, Con: -
THP +30/AC 27
Merge Armor, Merge Items, Merge Weapon
Damage Reduction 15/+5, Immunity: Level 8 and Lower Spells
+15 Spellcraft, +11 Move Silently, +10 Hide and Spot, +5 Discipline
Dispel, Ice Storm, Mestil’s Acid Breath
Rakshasa Staff +5
(Bonus Feats: Dodge, Knockdown, True Seeing, Improved Saving Throws Universal: +2, 1d10 Fire Damage)
Death Slaad Lord
Str: 22, Dex: 19, Con: 18
THP +70/AC 30
Merge Armor ONLY
Regeneration +5, Immunity: Fear
Damage Reduction 10/+5
Damage Resistances: Acid 10/-, Cold 10/-, Electricity 10/-, Fire 10/-, Sonic 10/-
Bonus Feats: Cleave, Power Attack
Chaos Spittle
Construct Shape (Wisdom 27)
Stone Golem
Str: 31, Dex: -, Con: -
THP +90/AC +13
Merge Armor ONLY
Spell Resistance 22, Damage Reduction 15/+3
Damage Immunities: Piercing 50%, Slashing 50%
Immunity Decreased: Acid 50%
Immunities: Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
Hurl Rocks
Demonflesh Golem
Str: 29, Dex: -, Con: -
THP +90/AC +13
Merge Armor ONLY
Spell Resistance 22, Damage Reduction 30/+3
Immunity Increased: Electricity 100%
Damage Resistances: Acid 20/-, Cold 20/-, Fire 20/-
Immunities: Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
Iron Golem
Str: 33, Dex: -, Con: -
THP +90/ AC +13
Merge Armor, Merge Items
Spell Resistance 26, Damage Reduction 20/+4
Immunity Increased: Electricity 90%
Immunity Decreased: Fire 50%
Immunities: Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
Bonus Feats: Knockdown, Power Attack
Poison Gas
Dragon Shape (Wisdom 30)
Red, Blue, and Green all have the same stats and bonuses, only the Breath Weapons differ
Ancient Dragon
Str: 48, Dex: 36, Con: 32
THP +100/AC 43
Merge Armor ONLY
True Seeing, Spell Resistance 20, Damage Reduction 5/+1
Immunity Increased: Fire 100%, Immunity Decreased: Cold: 50%
Immunities: Mind-Affecting Spells, Paralysis, Sneak Attack
Breath Weapon, Fire/Lightning/Gas
1. How is Dragon breath attack DC calculated?
2. How is Dragon breath attack damage calculated?
3. How is Green Dragon breath Ability damage calculated?
SL = Shifter Level
DL = Druid Level
X is equal to 2 for each 3 levels above level 4 (add shifter and druid levels for this).
A level 40 druid/shifter will have an X of 24 (40 - 4 = 36 ; 36 / 3 = 12 ; 12 x 2 = 24). Therefore, his firebreath will be 24d10 damage.
Must have at least 10shifter levels or get a -4 Penalty to X. A pure druid will get a penalty of -4, so his firebreath will "only" do 20d10 damage.
DC for both pure druids and druid/shifters is 15 + (half your druid levels and shifter levels combined)... I'm not sure if a -4DC penalty is here too without 10shifter levels.
Ancient Red Dragon Breath Weapon, Fire Firebreath is Xd10, Dragon breath DC is 15+((SL+DL)/2).
Ancient Blue Dragon Breath Weapon, Lightning Lightning is Xd8, Dragon breath DC is 15+((SL+DL)/2).
Ancient Green Dragon Breath Weapon, Gas Acid/Poison is Xd6, Dragon breath DC is 15+((SL+DL)/2).
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