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Голодная бездна Group: Hall of Fame Posts: 4.430 Joined: 3 Oct 2003 From: Мечта Member No.: 4 ![]() Класс: Harper Scout Направленность: Истино нейтральный Раса: Человек ![]() |
http://www.gamebanshee.com/neverwinternigh...gondisciple.php
![]() Breath Weapons go up by 1d10 every 3 levels after 10th. The DC save increases by 1 every 4 levels. natural AC increases by 1 every 5 levels after 10th. This post has been edited by Bes Inc.: 15:08, 3 December 2003 -------------------- Мнение автора этого сообщения, может не совпадать с вашим, Многоуважаемый читатель, но это не значит, что кто то из нас не прав... Истина где-то там...
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Голодная бездна Group: Hall of Fame Posts: 4.430 Joined: 3 Oct 2003 From: Мечта Member No.: 4 ![]() Класс: Harper Scout Направленность: Истино нейтральный Раса: Человек ![]() |
Дополнение по Шифтеру. Для облегчения выбора форм.
Updated with two fixes: Non-Epic Shifter Details Greater Wildshape I (Wyrmling) All merge Armor and Items. Red (Dragon) Str: 16, Dex: -, Con: 15 THP: +15/AC +5 True Seeing, Immunity: Paralysis Immunity Increased: Fire 100%, Immunity Decreased: Cold 50% Fire Cloud: DC 15+½ Shifter levels, Reflex save Blue (Dragon) Str: 15, Dex: -, Con: 15 THP: +15/AC +5 True Seeing, Immunity: Paralysis Immunity Increased: Electricity 100% Lightning Cloud: DC 15+½ Shifter levels, Reflex save Black (Dragon) Str: 15, Dex: 17, Con: - THP: +15/AC 18 True Seeing, Immunity: Paralysis Immunity Increased: Acid 100% Acid Cloud: DC 15+½ Shifter levels, Reflex save White (Dragon) Str: 15, Dex: 17, Con: - THP: +15/AC 18 True Seeing, Immunity: Paralysis Immunity Increased: Cold 100%, Immunity Decreased: Fire 50% Cold Cloud: DC 15+½ Shifter levels, Reflex save Green (Dragon) Str: 15, Dex: - Con: 16 THP: +15/AC +5 True Seeing, Immunity: Paralysis Immunity Increased: Acid 100% Chlorine Gas Cloud (Acid): DC 15+½ Shifter levels, Reflex save Greater Wildshape II Harpy (Magical Beast) Str: 18, Dex: 18, Con:- THP: +20/AC 22 Merge Armor, Merge Items Captivating Song: DC 14+1/3 Shifter levels, Will save Gargoyle (Magical Beast) Str: -, Dex: 18, Con: 18 THP: +20/AC 22 Merge Armor, Merge Items Damage Reduction 15/+1 Minotaur (Monstrous) Str: 19, Dex: -, Con: 17 THP: +25/AC +6 Merge Armor, Merge Items, Merge Weapon Battleaxe +1 Greater Wildshape III Basilisk (Magical Beast) Str: 16, Dex: -, Con: - THP: +30/AC +10 Merge Armor ONLY Petrification Gaze: DC 12+½ Shifter levels, Fortitude save Drider (Aberration) Str: 16, Dex: 16, Con: 15 THP: +20/AC 21 Merge Armor, Merge Items, Merge Weapon Spell Resistance 14, Freedom of Movement Darkness Drider Spear +2 (+2 Discipline, OnHit Poison: DC 16 1d2 Strength) Manticore (Magical Beast) Str: 20, Dex: 19, Con: 15 THP: +30/AC 21 Merge Armor ONLY Hurl Spikes: ½ Shifter levels, Maximum 5 Humanoid Shape Drow Warrior(Elf) Str: 18, Dex: 21, Con: (-2) THP: +30/AC 23 Merge Armor, Merge Items, Merge Weapon Spell Resistance 26 Darkness Venomblade +3 (OnHit Poison: DC 16 1d2 Strength, +2 Improved Saving Throw vs Poison) Lizardfolk Whipmaster (Reptilian) Str: 16, Dex: 20, Con:- THP: +35/AC 24 Merge Armor, Merge Items, Merge Weapon Damage Reduction 5/+1, Damage Resistance: Acid 5/- Immunity: Poison, Saving Throw Bonus Universal: +2 Bonus Feat: Ambidexterity Freedom of Movement, +10 Discipline, +4 Listen Shocking Whip +3 (Uses Dex for AB) (Bonus Feat: Disarm (Whip), 1d6 Electrical Damage, OnHit Stun: DC 22 10%/ 4 Rounds) Kobold Commando (Reptilian) Str: -, Dex: 22, Con: - THP: +10/AC 26 Merge Armor, Merge Items, Merge Weapon Freedom of Movement Bonus Feats: Darkvision, Dodge, Use Poison +10 Hide and Move Silently, +5 Listen and Spot, +7 Open Lock and Set Trap, +10 Tumble Commando Sword +3 (Bonus Feats: Hide in Plain Sight, Sneak Attack (2d6), Weapon Finesse, OnHit Poison: DC 18 1d2 Strength) Greater Wildshape IV Dire Tiger (Animal) Str: 27, Dex: 17, Con: 15 THP: +60/AC 21 Merge Armor ONLY None Medusa (Monstrous) Str: 19, Dex: 19, Con: - THP: +35/AC 24 Merge Armor, Merge Items Medusa Snakes: OnHit Poison: DC 14 Petrification Gaze: DC 12+½ Shifter levels, Fortitude save Mind Flayer (Aberration) Str: -, Dex: 19, Con: -, Int: +8, Wis: +2 THP: +30/AC 21 Merge Armor, Merge Items Spell Resistance 24, Immunity: Mind-Affecting Spells Bonus Feat: Darkvision, Dodge, +6 Listen and Spot Weapon Enhancement +2 Psionic Inertial Barrier: 10/+5, 1 round per level Mind Blast: DC 15+Wis modifier+½ Shifter levels over 10, Will save, Magical Damage Epic Shifter Details Greater Wildshape II, Improved forms (Level 13) Harpy (Magical Beast) Str: 20, Dex: -, Con: 20 THP: +40/AC +11 Merge Armor, Merge Items Captivating Song: DC 14+1/3 Shifter levels, Will save Gargoyle (Magical Beast) Str: 20, Dex: 20, Con: - THP: +60/AC 27 Merge Armor, Merge Items NO Damage Reduction (???) (Creature hide x2_it_egarprop MISSING) будет добавлено Дамаг редукшен в 1.62. Minotaur (Monstrous) Str: 22, Dex: -, Con: 20 THP: +50/AC +10 Merge Armor, Merge Items, Merge Weapon Epic Minotaur Axe +3 (Bonus Feats: Weapon Proficiency: Martial, Knockdown, 1d6 Fire Damage) Greater Wildshape III, Improved forms (Level 15) Basilisk (Magical Beast) Str: 17, Dex: 17, Con: - THP: +60/AC 23 Merge Armor ONLY Petrification Gaze: DC 12+½ Shifter levels, Fortitude save Drider (Aberration) Str: 19, Dex: 17, Con: 18 THP: +60/AC 25 Merge Armor, Merge Items, Merge Weapon Spell Resistance 18, Damage Reduction 5/+20 Freedom of Movement, +8 Hide and Move Silently Darkness, Magic Missile Drider Spear +5 (Bonus Feat: Cleave, +6 Discipline, OnHit Poison: DC 20 1d2 Strength) Manticore (Magical Beast) Str: 20, Dex: 19, Con: - THP: +60/AC 30 Merge Armor ONLY Damage Reduction 5/+20, Bonus Feat: Power Attack Hurl Spikes: ½ Shifter levels, Maximum 5 Humanoid Shape, Improved forms (Level 17) Drow Warrior (Elf) Str: 22, Dex: 24, Con: (-2) THP: +60/AC 30 Merge Armor, Merge Items, Merge Weapon Spell Resistance 30 Bonus Feats: Cleave, Dodge, Darkvision, Improved Evasion Drow Frozen Blade +6 (OnHit Freeze: Slow Attacker, DC 10+(Casterlevel), [Level 15], 2d4 Cold Damage) Lizardfolk Whipmaster (Reptilian) Str: 21, Dex: 20, Con: - THP: +75/AC 27 Merge Armor, Merge Items, Merge Weapon Damage Reduction 15/+5, Damage Resistance: Acid 15/- Immunity: Poison, Improved Saving Throws Universal: +4 Bonus Feats: Ambidexterity, Weapon Finesse, Whirlwind Attack Freedom of Movement, +15 Discipline, +8 Listen Epic Shocking Whip +5 (Uses Dex for AB) (Bonus Feat: Disarm (Whip), 2d8 Electrical Damage, OnHit Stun: DC 26 10%/ 4 Rounds) Kobold Commando (Reptilian) Str: -, Dex: 25, Con: - THP: +70/AC 30 Merge Armor, Merge Items, Merge Weapon Freedom of Movement Bonus Feats: Darkvision, Dodge, Use Poison +10 Hide and Move Silently, +5 Listen and Spot, +7 Open Lock and Set Trap, +10 Tumble Kobold Commando Sword +6 (Bonus Feats: Hide in Plain Sight, Improved Evasion, Sneak Attack (5d6), Weapon Finesse, 2d6 Massive Criticals, 2d4 Acid Damage, OnHit Poison: DC 24 1d2 Dexterity) Epic Shifter Feats Details Undead Shape Risen Lord Str: 21, Dex: -, Con: 19 THP: +60/AC +13 Merge Armor, Merge Items, Merge Weapon Spell Resistance 20, Damage Reduction 15/+3 Damage Immunities: Slashing 50%, Piercing 50% Immunities: Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack Risen Lord Scythe +5 (Bonus Feats: Cleave, Whirlwind Attack, Vampiric Regeneration +2) Vampire Str: 18, Dex: 20, Con: - THP + 30/AC 28 Merge Armor, Merge Items Regeneration +5, Damage Reduction 15/+1 Damage Resistances: Cold 20/-, Electricity 20/- Immunities: Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack Weapon Enhancement +5 Vampire Bite: OnHit Level Drain 2: DC 30 Domination Gaze Spectre Str: 16, Dex: 22, Con: - THP +40/AC 31 Merge Armor ONLY Damage Reduction 15/+4, Turn Resistance: +2 Damage Resistances: Cold 5/-, Electricity 5/- Immunity Decreased: Divine 25% Immunities: Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack, Knockdown Bonus Feats: Darkvision, Improved Evasion +15 Hide and Move Silently Shadow Attack, Invisibility Outsider Shape (Wisdom 25) Azer Chieftain Str: 20, Dex: -, Con: 21 THP +50/AC +13 Merge Armor, Merge Items, Merge Weapon Spell Resistance 12, Immunity Increased: Fire 100% Immunity Decreased: Cold 50% Burning Hands, Fire Stream Azer Flaming Waraxe +5 (Bonus Feats: Cleave, Knockdown, Power Attack, 2d4 Fire Damage) Rakshasa Str: 17, Dex: 20, Con: - THP +30/AC 27 Merge Armor, Merge Items, Merge Weapon Damage Reduction 15/+5, Immunity: Level 8 and Lower Spells +15 Spellcraft, +11 Move Silently, +10 Hide and Spot, +5 Discipline Dispel, Ice Storm, Mestil’s Acid Breath Rakshasa Staff +5 (Bonus Feats: Dodge, Knockdown, True Seeing, Improved Saving Throws Universal: +2, 1d10 Fire Damage) Death Slaad Lord Str: 22, Dex: 19, Con: 18 THP +70/AC 30 Merge Armor ONLY Regeneration +5, Immunity: Fear Damage Reduction 10/+5 Damage Resistances: Acid 10/-, Cold 10/-, Electricity 10/-, Fire 10/-, Sonic 10/- Bonus Feats: Cleave, Power Attack Chaos Spittle Construct Shape (Wisdom 27) Stone Golem Str: 31, Dex: -, Con: - THP +90/AC +13 Merge Armor ONLY Spell Resistance 22, Damage Reduction 15/+3 Damage Immunities: Piercing 50%, Slashing 50% Immunity Decreased: Acid 50% Immunities: Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack Hurl Rocks Demonflesh Golem Str: 29, Dex: -, Con: - THP +90/AC +13 Merge Armor ONLY Spell Resistance 22, Damage Reduction 30/+3 Immunity Increased: Electricity 100% Damage Resistances: Acid 20/-, Cold 20/-, Fire 20/- Immunities: Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack Iron Golem Str: 33, Dex: -, Con: - THP +90/ AC +13 Merge Armor, Merge Items Spell Resistance 26, Damage Reduction 20/+4 Immunity Increased: Electricity 90% Immunity Decreased: Fire 50% Immunities: Critical Hits, Death Magic, Disease, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack Bonus Feats: Knockdown, Power Attack Poison Gas Dragon Shape (Wisdom 30) Red, Blue, and Green all have the same stats and bonuses, only the Breath Weapons differ Ancient Dragon Str: 48, Dex: 36, Con: 32 THP +100/AC 43 Merge Armor ONLY True Seeing, Spell Resistance 20, Damage Reduction 5/+1 Immunity Increased: Fire 100%, Immunity Decreased: Cold: 50% Immunities: Mind-Affecting Spells, Paralysis, Sneak Attack Breath Weapon, Fire/Lightning/Gas 1. How is Dragon breath attack DC calculated? 2. How is Dragon breath attack damage calculated? 3. How is Green Dragon breath Ability damage calculated? SL = Shifter Level DL = Druid Level X is equal to 2 for each 3 levels above level 4 (add shifter and druid levels for this). A level 40 druid/shifter will have an X of 24 (40 - 4 = 36 ; 36 / 3 = 12 ; 12 x 2 = 24). Therefore, his firebreath will be 24d10 damage. Must have at least 10shifter levels or get a -4 Penalty to X. A pure druid will get a penalty of -4, so his firebreath will "only" do 20d10 damage. DC for both pure druids and druid/shifters is 15 + (half your druid levels and shifter levels combined)... I'm not sure if a -4DC penalty is here too without 10shifter levels. Ancient Red Dragon Breath Weapon, Fire Firebreath is Xd10, Dragon breath DC is 15+((SL+DL)/2). Ancient Blue Dragon Breath Weapon, Lightning Lightning is Xd8, Dragon breath DC is 15+((SL+DL)/2). Ancient Green Dragon Breath Weapon, Gas Acid/Poison is Xd6, Dragon breath DC is 15+((SL+DL)/2). This post has been edited by Bes Inc.: 16:00, 28 April 2004 -------------------- Мнение автора этого сообщения, может не совпадать с вашим, Многоуважаемый читатель, но это не значит, что кто то из нас не прав... Истина где-то там...
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