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Голодная бездна Group: Hall of Fame Posts: 4.430 Joined: 3 Oct 2003 From: Мечта Member No.: 4 ![]() Класс: Harper Scout Направленность: Истино нейтральный Раса: Человек ![]() |
http://www.gamebanshee.com/neverwinternigh...gondisciple.php
![]() Breath Weapons go up by 1d10 every 3 levels after 10th. The DC save increases by 1 every 4 levels. natural AC increases by 1 every 5 levels after 10th. This post has been edited by Bes Inc.: 15:08, 3 December 2003 -------------------- Мнение автора этого сообщения, может не совпадать с вашим, Многоуважаемый читатель, но это не значит, что кто то из нас не прав... Истина где-то там...
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Голодная бездна Group: Hall of Fame Posts: 4.430 Joined: 3 Oct 2003 From: Мечта Member No.: 4 ![]() Класс: Harper Scout Направленность: Истино нейтральный Раса: Человек ![]() |
Код Defense
AC HP DR SR Other -- --- ------ -- ----------------------------------------- Dragon 43 +100 5/+1 20 True Seeing, Immune: Paralysis, Sneak Attack Risen Lord 23 +60 15/+3 20 DI 50% slashing/piercing, Undead Immunities, Vampiric Regeneration +2 Iron Golem 23 +90 20/+4 26 DI 90% elec, Golem Immunities Demonflesh Golem 23 +90 30/+3 22 DR 20/- acid/cold/fire, DI 100% elec, Golem Immunities Spectre 31 +40 15/+4 DR 5/- cold/elec, Improved Evasion, Improved Invisibility, Immune: Knockdown, Turn Resist +2, Undead Immunities Epic Whipmaster 27 +75 15/+5 Freedom of Movement, Discipline +15, Immune: Poison, Save Universal +4 Death Slaad Lord 30 +70 10/+5 DR 10/- acid/cold/elec/fire/sonic, Regeneration +5, Immune: Fear Rakshasa 27 +30 15/+5 Spell Immunity: 0-8th level, Save Universal +2, Discipline +5 Vampire 28 +30 15/+1 20 DR 20/- cold/elec, Regeneration +5, Undead Immunities Mindflayer 22 +30 10/+4 Immune: Mind Spells Stone Golem 23 +90 15/+3 22 DI 25% slashing, DI 50% piercing, Golem Immunities Gargoyle 22 +20 15/+1 Epic Manticore 30 +60 5/+20 Epic Drider 25 +60 5/+20 18 Darkness, Freedom of Movement, Discipline +6 Epic Drow Warrior 29 +66 30 Darkness, Improved Evasion, Save vs. Poison +2 Epic Commando 29 +70 Hide In Plain Sight, Improved Evasion, Freedom of Movement, Tumble +10 Whipmaster 24 +35 5/+1 Freedom of Movement, Discipline +10, Immune: Poison, Save Universal +2 Epic Gargoyle 27 +60 (Missing DR due to a bug) Commando 26 +10 Hide In Plain Sight, Freedom of Movement, Tumble +10 Medusa 24 +35 Epic Basilisk 23 +60 Azer Chieftain 23 +50 12 DI 100% fire Drow Warrior 22 +30 26 Darkness, Save vs. Poison +2 Harpy 22 +20 Drider 21 +20 14 Darkness, Freedom of Movement, Discipline +2 Dire Tiger 21 +60 Epic Harpy 21 +40 Manticore 21 +30 Epic Minotaur 20 +50 Basilisk 20 +30 Black Wyrmling 18 +15 True Seeing, Immune: Paralysis, DI 100% acid White Wyrmling 18 +15 True Seeing, Immune: Paralysis, DI 100% cold Minotaur 16 +25 Red Wyrmling 15 +15 True Seeing, Immune: Paralysis, DI 100% fire Blue Wyrmlinge 15 +15 True Seeing, Immune: Paralysis, DI 100% elec Green Wyrmling 15 +15 True Seeing, Immune: Paralysis, DI 100% acid -------------------- Мнение автора этого сообщения, может не совпадать с вашим, Многоуважаемый читатель, но это не значит, что кто то из нас не прав... Истина где-то там...
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