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> список того что будет в 1.63
 Bes Inc.
post 07:50, 11 August 2004
Post #1


Голодная бездна

Group: Hall of Fame
Posts: 4.430
Joined: 3 Oct 2003
From: Мечта
Member No.: 4


Класс: Harper Scout
Направленность: Истино нейтральный
Раса: Человек



Classes / Class Abilities
Shifter:
- Problems with server autosaves fixed
- Problems with direct switching between forms fixed
- Missing gargoyle hide added
- Epic Dragon hides now granting +6 DR
- Tower shields now properly merge item properties

Red Dragon disciple:
- Now get correct d12 hit die in epic levels

Black Guard:
- Summon fiend now works correctly from level 9, not 10.

Pale master:
- Deathless Vigor feat now behaving as it should.

Arcane Archer
- Devastating Critial is now working with bows.

Bard
- Fix to bardsong bonuses, for epic-level bards.

Dwarven Defender
- Fixed to defensive stance becoming permanent under certain conditions
- Can now pick the Two weapon fighting feat at level up.

Assassins
- Death attack sometimes missing feedback strings fixed

Feats:
- Dev Crit now working with bows. The prerequisites for this feat to take did not change
- Fixed to defensive stance becoming permanent under certain conditions
- Death attack sometimes missing feedback strings fixed
- Fixed epic-level damage bonus for Divine Wrath ability.
- Fix to bardsong bonuses in epic level.
- The horrific appearance monster ability is now supernatural.
- Bane of enemies damage calculation fixed.

Spells
- Dispel magic code rewritten, among other things it will now take the casters level into account (as it should have)
- Tons and tons of fixes to spellscripts and creature ability scripts.
- Added missing spellhooks to a couple of spells (i.e. endurance)
- Several spells that didn't work with the crafting feats have been fixed
- Fixed saving-throw-adjusted damage for the Sunbeam spell.
- Fixed minor bug with the web spell.
- Druids can now scribe shapechange scrolls.
- Immunity vs mind now honored better by tasha's laughter spell .
- Immunity vs mind now honored better by phantasmal killer spell .
- Banishment now "kills" creatures instead of "destroying" them to make sure the OnDeath event is fired properly.
- Properly capped "chain lightning" according to the D&D rules
- Meteor swarm can now be scribed on scrolls
- Stinking cloud now honors poison immunities
- Immunity to paralysis does not help you against the Bigby's Crushing Hand and Bigby's Grasping Hand anymore.
- Darkfire now properly damage capped

Scripting commands
- ResistSpell() now working with domain spells/subradial
- ActionCastSpellAt* now working with subradial spells
- DecrementRemainingSpellUses() problem with domain spells fixed
- OnStoreClosed() now working correctly
- The GetLastClosedBy() scripting command now works in the OnStoreClosed event of stores. The command should now be more reliable when used on stores in a multiplayer game as well.
- Potential crashes in GetFactionBestAC(), GetFactionWorstAC(), GetArmorClassVersus() fixed
- GetCreatureHasTalent() stack underflow fixed
- Fixes to GetIsImmune().
- EffectDispelMagicAll, EffectDispelMagicBest fixed
- Several fixes to the AI include scripts.

Gameplay/Engine
- Touch attack code rewritten.
- Several fixes to inventory pages disappearing, items staying gray, etc
- Item properties "Immunity: Damage Type Positive Energy",
"Immunity: Damage Type Negative Energy" fixed
- You can no longer sell undroppable items.
- Lootable corpse system: weapons now stay visible until looted
- Changes to the games behavior to clear all actions when someone joins the party. Potentially problematic actions will still be cleared (to prevent hostility problems), but especially nonhostile actions like rest are not affected anymore
- Game no longer displays "Experience Points Gained: 0" messages.
- Fixes to the flee behavior of the default AI
- Epic Traps damage/saves are now correct.

Tilesets
- tde01_edge.2da fixed, doorway edge tiles in the dungeon tileset now display correctly.

DM Client
- Fixes to "white portraits" in the DM client
- Fixes to "blank portraits" in the DM client
- Fixes to "quickbar becoming unuseable" in the DM client

New .ini options
- Added ini setting to nwnplayer.ini [Server Options]
"Saving Throw Automatic Failure On 1=1"
- Added option to monitor and profile bandwith usage.
- Option to modify the amount of RAM used for caching by the game resource manager added

New Scripting commands
- Added GetPhenoType()
- Added SetPhenoType()
- SetSkyBox() added
- SetFogColor() added
- Added DAMAGE_TYPE_BASE_WEAPON to GetDamageDealtByType()

Custom Content / Engine "modability
- Increased the limit on the max number of tilesets from 24 to 50.
- Added new column to VisualEffects.2da "OrientWithObject",
- Added support for 8 new custom animation types:
ANIMATION_LOOPING_CUSTOM3
ANIMATION_LOOPING_CUSTOM4
ANIMATION_LOOPING_CUSTOM5
ANIMATION_LOOPING_CUSTOM6
ANIMATION_LOOPING_CUSTOM7
ANIMATION_LOOPING_CUSTOM8
ANIMATION_LOOPING_CUSTOM9
ANIMATION_LOOPING_CUSTOM10
- Several new pathfinding node types added for custom tileset creators
- Added more tile path nodes of types f, g, h, i, j, k and l (lower case L).
For custom tile set support.

Code:
Код
 TYPE g                   TYPE h
        ---------                ---------
        [ | | | ]                [   |   ]
        [ | | | ]                [---+-+ ]
        [-+-+ +-]                [----/+-]
        [ | | | ]                [-+ | | ]
        [ | | | ]                [ | | | ]
        ---------                ---------

 TYPE i                   TYPE j
        ---------                ---------
        [---+---]                [---+---]
        [   |   ]                [       ]
        [-+ | +-]                [-+   +-]
        [   |   ]                [       ]
        [---+---]                [---+---]
        ---------                ---------

 TYPE k                   TYPE f
        ---------                ---------
        [ | | | ]                [ | | | ]
        [-+ | | ]                [ | | | ]
        [---+ +-]                [-+ + +-]
        [-+ | | ]                [ | | | ]
        [ | | | ]                [ | | | ]
        ---------                ---------

 TYPE l            
        ---------
        [ | | | ]
        [-+ | +-]
        [---+---]
        [-+ | +-]
        [ | | | ]
        ---------


DM Client
- DMs can now move undroppable (cursed) items between inventories.
- DMs can now drop undroppable (cursed) items.
- Added useful tooltips for all the DM Creator Quickbar buttons.
- Added ability for DMs to create items directly inside placeable

Server features / enhancements
- Added Bandwith profiling option
- Module description problem fixed
containers (e.g. chests) using the creator.
- Many security fixes
- ELC now strips some BAD_STRREF item properties on local vault games

Optimizations
- Resource/Memory management improved.
- Resource caching improved
- Several memory leaks fixed
- Several Scripting Commands optimized and speed enhanced
- Minor improvements to the core AI scripts
- Minor improvements to several spellscripts

Official Campaign
- HotU: Chapter 3 - When the game ends, we now remove the non-droppable (cursed)
flag from all items before doing the final export of the character. This is so
that when you take the character into another module, you can drop items such as
the Relic of the Reaper.

- If you already have a character who can't get rid of the Relic (or another item),
you can do the following (in single player) - in the chat bar, type:
##DebugMode 1
##runscript nw_itemreset
##DebugMode 0
- If you use this script so that you can drop an item which is part of the module
you're currently playing, don't be surprised if the game breaks later on (because
the module will expect you to have the item). Only use it to get rid of items that
have been stuck to your character from other modules.


--------------------
Мнение автора этого сообщения, может не совпадать с вашим, Многоуважаемый читатель, но это не значит, что кто то из нас не прав... Истина где-то там...
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 -SushkA-
post 10:20, 11 August 2004
Post #2


Младший барон

Group: Members
Posts: 1.036
Joined: 14 Feb 2004
From: Україна... Київ...
Member No.: 291


Класс: Ranger
Направленность: Истино нейтральный
Раса: Человек



Ну ясно. С бардами то я так и перевел - а что там за глюки бонусов песен? Я что-то незамечал ничего. Подскажите кто в курсе дела.


--------------------
Была сеча велика...
Брань без перестани...
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Posts in this topic
- Bes Inc.   список того что будет в 1.63   07:50, 11 August 2004
- - Bes Inc.   "Saving Throw Automatic Failure On 1=1" ...   08:20, 11 August 2004
- - Sentinel   Ага... в -ini файле!!!! Че за бред...   08:51, 11 August 2004
- - Bes Inc.   Added ini setting to nwnplayer.ini [Server Options...   08:53, 11 August 2004
- - Sentinel   Мда... малость недосмотрел... тогда все нормуль. А...   08:56, 11 August 2004
- - Bes Inc.   - Touch attack code rewritten. а вот это настораж...   09:06, 11 August 2004
- - Sentinel   Ага... а еще - Epic Traps damage/saves are now cor...   09:12, 11 August 2004
- - -SushkA-   Bard - Fix to bardsong bonuses, for epic-level ba...   09:43, 11 August 2004
- - Mota   Барды: Исправлены глюки с бонусами песен на эпик у...   10:01, 11 August 2004
- - Sentinel   Фидбек стринг - это строчка, которая выскакивает н...   10:14, 11 August 2004
- - -SushkA-   Ну ясно. С бардами то я так и перевел - а что там ...   10:20, 11 August 2004
- - Barrow-Wight   Кстати на форуме биовар говорится про глюки и фикс...   10:25, 11 August 2004
- - Bes Inc.   Цитата(SushkA- @ 10:20, 11 August 2004)Н...   12:24, 11 August 2004
- - DerDoktor   Есть там у бардов. Разные...   10:10, 12 August 2004
- - Ven   Тут вижу все такие умные... Скажите тогда как в...   10:19, 12 August 2004
- - Skraer   ЦитатаТут вижу все такие умные...  Скажите т...   10:57, 12 August 2004
- - Bes Inc.   вышла бета патча 1.64. На шарде будет использовать...   13:04, 12 August 2004
- - Farmazon   Devastating Critial is now working with bows   09:04, 13 August 2004
- - Sentinel   ЦитатаDevastating Critial is now working with bows...   09:31, 13 August 2004
- - Kashemir   хех ... а кто сказал что у нас 1.63 ?   09:35, 13 August 2004
- - Glok   гы. 1.64? приколисты эти биоваои   14:59, 13 August 2004
- - Sentinel   БиоТвари панимашь... не успели 1.63 выпустить уже ...   15:01, 13 August 2004
- - Bes Inc.   1.62 Droppable - moved to lootbag ondeath Nondropp...   14:22, 26 August 2004
- - Zmeyka   Цитата(Bes Inc. @ 15:22, 26 August 2004)1.62 ...   14:45, 26 August 2004
- - Bes Inc.   Цитата(Zmeyka @ 14:45, 26 August 2004)Цитата(...   15:12, 26 August 2004
- - Mota   ЦитатаDevastating Critial is now working with bows...   17:16, 26 August 2004
- - Авинирус   А вдруг найдутся , или сделают немного другую фому...   21:42, 26 August 2004
- - Bes Inc.   бррр как раз беруться 10 уровней файтыря и будет 5...   13:20, 27 August 2004
- - RaViN   Бес скажи уже когда вся эта красатень будет ?   13:38, 27 August 2004
- - Mota   2Авинируc: Да, это было бы гораздо более логично. ...   14:32, 27 August 2004
- - Bes Inc.   Цитата(Mota @ 14:32, 27 August 2004)2Авинируc...   15:50, 27 August 2004
- - Авинирус   Поскорее бы вышла 1.63 а то луки видящие инвиз уже...   16:33, 27 August 2004
- - Sentinel   Да... это пожалуй самый мажорный баг.   17:19, 27 August 2004
- - Mota   2Bes: Причем тут схема с арканом? Я даже не имел е...   18:39, 27 August 2004
- - Bes Inc.   BETA 1.64B and Touch Attacks Since touch attacks ...   14:45, 31 August 2004
- - -SushkA-   Эх... говорила мне мама: "учи английский...   15:20, 31 August 2004
- - Bes Inc.   судя по этому придется переписывать скрипт Харма. ...   15:25, 31 August 2004
- - Bes Inc.   кстати я уже не жду не 1.63 не 1.64 не НВН2 не БГ3...   15:31, 31 August 2004
- - Strannik   А что за зверь такой, Эверквест то биш?   15:35, 31 August 2004
- - Bes Inc.   Цитата(Strannik @ 15:35, 31 August 2004)А что...   15:54, 31 August 2004
- - Ирбис   2Bes Inc. Сколько-сколько? 512 минимум? (далее сле...   17:47, 31 August 2004
- - Mota   2 Bes: Да ну этот Эверквест... Там, ИМХО, вселенн...   18:01, 31 August 2004
- - Bes Inc.   ВОВ слишком ПвПшен, ЭК2 это путешествия партий, ес...   18:46, 31 August 2004
- - Авинирус   Ну кому графика важна кому атмосфера   19:19, 31 August 2004
- - DerDoktor   А там тулсет есть?   20:09, 31 August 2004
- - Bes Inc.   Цитата(Авинирус @ 19:19, 31 August 2004)Ну ко...   21:56, 31 August 2004


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